# nextTick在项目中的实践
# 前言
在项目中经常需要在视图层立即显示数据,而有时候由于异步数据传递的原因,在页面上并不会立即显示页面,这时候就需要使用Vue提供的nextTick这个方法,其主要原因是Vue的数据视图是异步更新的,用官方的解释就是:
Vue 实现响应式并不是数据发生变化之后 DOM 立即变化,而是按一定的策略进行 DOM 的更新。
其中说到的事件循环也是前端面试中常问到的一个点,本文不做具体展开,有兴趣的同学可参考这篇文章 一次弄懂Event Loop(彻底解决此类面试问题)
# 踩坑目录
- 模板案例数据在视图上显示
- 兄弟组件间异步数据传递
- $nextTick源码实现解析
# 踩坑案例
# 模板案例数据在视图上显示
[bug描述] 页面上点击重置后将模板视图渲染会一个固定数据下的视图
[bug分析] 点击后需要立即显示在页面上,这是典型的nextTick需要应用的场景
[解决方案]
此处还有一个坑就是对于数组类型的监听是基于一个地址的,因而如果需要Vue的Watcher能够监视到就需要符合数组监听的那几种方法,这里直接新建,相当于每次的地址都会发生变化,因而可以监听到
async resetTemplate() {
this.template = [];
await this.$nextTick(function() {
this.template = [
{
week: '1',
starttime: '00:00:00',
endtime: '00:00:00'
},
{
week: '2',
starttime: '00:00:00',
endtime: '00:00:00'
},
{
week: '3',
starttime: '00:00:00',
endtime: '00:00:00'
},
{
week: '4',
starttime: '00:00:00',
endtime: '00:00:00'
},
{
week: '5',
starttime: '00:00:00',
endtime: '00:00:00'
},
{
week: '6',
starttime: '00:00:00',
endtime: '00:00:00'
},
{
week: '7',
starttime: '00:00:00',
endtime: '00:00:00'
}
];
});
}
# 兄弟组件间异步数据传递
[bug描述] 页面修改弹窗中的输入框字段需要复写进对应字段,利用Props传递数据进去后并不会直接修改数据
[bug分析] 此场景下数据是通过子组件emit给父组件,父组件获取数据后通过props传递给弹窗,在v-model中获取数据是异步的
[解决方案]
这是比较不常见的一种使用$nextTick去处理v-model异步数据传递的方法(ps: 关于emit/on的发布订阅相关的介绍,有兴趣的同学可以看一下这篇文章 vue发布订阅者模式$emit、$on),利用的是父组件的数据延迟到下一个tick去给子组件传递,子组件在对应页面上及时渲染的方法,除了这种方法还有其他方法,具体可参考这篇文章 详解vue父组件传递props异步数据到子组件的问题
edit(data) {
this.isManu = true;
let [content,pos] = data;
this.manuPos = pos;
this.form = content;
this.$nextTick(function(){
this.$refs.deviceEdit.form.deviceid = content.deviceId;
this.$refs.deviceEdit.form.devicename = content.deviceName;
this.$refs.deviceEdit.form.devicebrand = content.deviceBrand;
this.$refs.deviceEdit.form.devicegroup = content.deviceGroup;
this.$refs.deviceEdit.form.mediatrans = content.mediaTrans;
this.$refs.deviceEdit.form.cloudstorage = content.cloudStorage;
this.$refs.deviceEdit.form.longitude = content.longitude;
this.$refs.deviceEdit.form.latitude = content.latitude;
this.$refs.deviceEdit.form.altitude = content.altitude;
})
},
# $nextTick源码实现解析
2.5之前的版本:
/**
* Defer a task to execute it asynchronously.
*/
export const nextTick = (function () {
const callbacks = []
let pending = false
let timerFunc
function nextTickHandler () {
pending = false
const copies = callbacks.slice(0)
callbacks.length = 0
for (let i = 0; i < copies.length; i++) {
copies[i]()
}
}
// the nextTick behavior leverages the microtask queue, which can be accessed
// via either native Promise.then or MutationObserver.
// MutationObserver has wider support, however it is seriously bugged in
// UIWebView in iOS >= 9.3.3 when triggered in touch event handlers. It
// completely stops working after triggering a few times... so, if native
// Promise is available, we will use it:
/* istanbul ignore if */
if (typeof Promise !== 'undefined' && isNative(Promise)) {
var p = Promise.resolve()
var logError = err => { console.error(err) }
timerFunc = () => {
p.then(nextTickHandler).catch(logError)
// in problematic UIWebViews, Promise.then doesn't completely break, but
// it can get stuck in a weird state where callbacks are pushed into the
// microtask queue but the queue isn't being flushed, until the browser
// needs to do some other work, e.g. handle a timer. Therefore we can
// "force" the microtask queue to be flushed by adding an empty timer.
if (isIOS) setTimeout(noop)
}
} else if (!isIE && typeof MutationObserver !== 'undefined' && (
isNative(MutationObserver) ||
// PhantomJS and iOS 7.x
MutationObserver.toString() === '[object MutationObserverConstructor]'
)) {
// use MutationObserver where native Promise is not available,
// e.g. PhantomJS, iOS7, Android 4.4
var counter = 1
var observer = new MutationObserver(nextTickHandler)
var textNode = document.createTextNode(String(counter))
observer.observe(textNode, {
characterData: true
})
timerFunc = () => {
counter = (counter + 1) % 2
textNode.data = String(counter)
}
} else {
// fallback to setTimeout
/* istanbul ignore next */
timerFunc = () => {
setTimeout(nextTickHandler, 0)
}
}
return function queueNextTick (cb?: Function, ctx?: Object) {
let _resolve
callbacks.push(() => {
if (cb) {
try {
cb.call(ctx)
} catch (e) {
handleError(e, ctx, 'nextTick')
}
} else if (_resolve) {
_resolve(ctx)
}
})
if (!pending) {
pending = true
timerFunc()
}
if (!cb && typeof Promise !== 'undefined') {
return new Promise((resolve, reject) => {
_resolve = resolve
})
}
}
})()
2.5之后的版本
/* @flow */
/* globals MutationObserver */
import { noop } from 'shared/util'
import { handleError } from './error'
import { isIE, isIOS, isNative } from './env'
export let isUsingMicroTask = false
const callbacks = []
let pending = false
function flushCallbacks () {
pending = false
const copies = callbacks.slice(0)
callbacks.length = 0
for (let i = 0; i < copies.length; i++) {
copies[i]()
}
}
// Here we have async deferring wrappers using microtasks.
// In 2.5 we used (macro) tasks (in combination with microtasks).
// However, it has subtle problems when state is changed right before repaint
// (e.g. #6813, out-in transitions).
// Also, using (macro) tasks in event handler would cause some weird behaviors
// that cannot be circumvented (e.g. #7109, #7153, #7546, #7834, #8109).
// So we now use microtasks everywhere, again.
// A major drawback of this tradeoff is that there are some scenarios
// where microtasks have too high a priority and fire in between supposedly
// sequential events (e.g. #4521, #6690, which have workarounds)
// or even between bubbling of the same event (#6566).
let timerFunc
// The nextTick behavior leverages the microtask queue, which can be accessed
// via either native Promise.then or MutationObserver.
// MutationObserver has wider support, however it is seriously bugged in
// UIWebView in iOS >= 9.3.3 when triggered in touch event handlers. It
// completely stops working after triggering a few times... so, if native
// Promise is available, we will use it:
/* istanbul ignore next, $flow-disable-line */
if (typeof Promise !== 'undefined' && isNative(Promise)) {
const p = Promise.resolve()
timerFunc = () => {
p.then(flushCallbacks)
// In problematic UIWebViews, Promise.then doesn't completely break, but
// it can get stuck in a weird state where callbacks are pushed into the
// microtask queue but the queue isn't being flushed, until the browser
// needs to do some other work, e.g. handle a timer. Therefore we can
// "force" the microtask queue to be flushed by adding an empty timer.
if (isIOS) setTimeout(noop)
}
isUsingMicroTask = true
} else if (!isIE && typeof MutationObserver !== 'undefined' && (
isNative(MutationObserver) ||
// PhantomJS and iOS 7.x
MutationObserver.toString() === '[object MutationObserverConstructor]'
)) {
// Use MutationObserver where native Promise is not available,
// e.g. PhantomJS, iOS7, Android 4.4
// (#6466 MutationObserver is unreliable in IE11)
let counter = 1
const observer = new MutationObserver(flushCallbacks)
const textNode = document.createTextNode(String(counter))
observer.observe(textNode, {
characterData: true
})
timerFunc = () => {
counter = (counter + 1) % 2
textNode.data = String(counter)
}
isUsingMicroTask = true
} else if (typeof setImmediate !== 'undefined' && isNative(setImmediate)) {
// Fallback to setImmediate.
// Technically it leverages the (macro) task queue,
// but it is still a better choice than setTimeout.
timerFunc = () => {
setImmediate(flushCallbacks)
}
} else {
// Fallback to setTimeout.
timerFunc = () => {
setTimeout(flushCallbacks, 0)
}
}
export function nextTick (cb?: Function, ctx?: Object) {
let _resolve
callbacks.push(() => {
if (cb) {
try {
cb.call(ctx)
} catch (e) {
handleError(e, ctx, 'nextTick')
}
} else if (_resolve) {
_resolve(ctx)
}
})
if (!pending) {
pending = true
timerFunc()
}
// $flow-disable-line
if (!cb && typeof Promise !== 'undefined') {
return new Promise(resolve => {
_resolve = resolve
})
}
}
不同版本主要在于timeFunc的异步函数使用优先顺序不同,2.5之后也有些许不同,但主要在于要不要暴露微任务函数和宏任务函数的问题(ps:上边的2.5之后的版本是2.6.11)
2.5之前版本: Promise => MutationObserver => setTimeout
2.5之后版本: setImmediate => MessageChannel => Promise => setTimeout
# 总结
js的异步执行机制是前端同学必须掌握的知识,其中nextTick就是其中一个很典型的代表,node中也有nextTick相关的方法,面试中也常常问到相关方法的实现,深刻理解js的基础方法和特性,对前端开发中避坑还是很有用处的,每每出现问题几乎在所有的面试题中都有相关知识的展现,打好基础永远是一个工程师上升的坚实的基础!
let callbacks = []
let pending = false
function nextTick (cb) {
callbacks.push(cb)
if (!pending) {
pending = true
setTimeout(flushCallback, 0)
}
}
function flushCallback () {
pending = false
let copies = callbacks.slice()
callbacks.length = 0
copies.forEach(copy => {
copy()
})
}